app-emulation/wine-proton | Enable the "new" wow64 mode that allows running 32bit applications without 32bit ELF multilib by mapping to 64bit calls (experimental, *may* have worse/unusable OpenGL performance or other issues compared to USE=abi_x86_32 aka "old" wow64, also lacks 16bit support) -- if USE=mingw is set, still need the default abi_x86_32 set on dev-util/mingw64-toolchain but that can be done even with /no-multilib/ profiles. This can also be enabled on arm64 to allow running x86 applications, but that requires to manually setup xtajit.dll in the wine prefix for x86 emulation. |
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app-emulation/wine-staging | Enable the "new" wow64 mode that allows running 32bit applications without 32bit ELF multilib by mapping to 64bit calls (experimental, *may* have worse/unusable OpenGL performance or other issues compared to USE=abi_x86_32 aka "old" wow64, also lacks 16bit support) -- if USE=mingw is set, still need the default abi_x86_32 set on dev-util/mingw64-toolchain but that can be done even with /no-multilib/ profiles. This can also be enabled on arm64 to allow running x86 applications, but that requires to manually setup xtajit.dll in the wine prefix for x86 emulation. |
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app-emulation/wine-vanilla | Enable the "new" wow64 mode that allows running 32bit applications without 32bit ELF multilib by mapping to 64bit calls (experimental, *may* have worse/unusable OpenGL performance or other issues compared to USE=abi_x86_32 aka "old" wow64, also lacks 16bit support) -- if USE=mingw is set, still need the default abi_x86_32 set on dev-util/mingw64-toolchain but that can be done even with /no-multilib/ profiles. This can also be enabled on arm64 to allow running x86 applications, but that requires to manually setup xtajit.dll in the wine prefix for x86 emulation. |
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